is a solo indie game by veteran games developer Phil Rowe.
The game is currently available in Early Access on Steam.
Beasts Shall Rise is VR only and uses the OpenXR platform,
currently supporting:
Oculus Rift (recommend via Occulus app set to OpenXR)
Meta Quest 2 (via Link cable or AirLink)
Valve Index
Base spec is GTX1080 - this is what the game is developed on.
You have been sent by the Vatican on a mission to put an end to Father Shannon's drunken demonic rage that is unleashing hell on earth. Time is not on your side and you must use your skills to keep the clock ticking, all the while avoiding Death himself who stalks you relentlessly throughout the cemetery.
Beasts Shall Rise is a fast paced arcade style looter shooter with
rogue-like elements. You will need to keep your wits about you because in this game when you die - it's game over.
You will start each new game at a random point on the outskirts of the world. From there you must fight your way to the cemetery that lies centrally at the heart of the world. There you will find Father Shannon.
At the outskirts of the world, in the cities and ports, the dead hunt the living, ruled by their Vampire masters who have lain waiting in the crypts for countless centuries alongside their Werewolf foe. As you get closer to Father Shannon you will begin to encounter his many demons.
Good luck! You're going to need it!!
Oh, and watch out for Midnight Madness Mode.....
Beasts Shall Rise is hoped to hit full release by Halloween 2023.
However, this is a complex development for a one man team
and could well take longer. Even after full release I plan
to continue adding updates and new content to keep the
game fresh. You can help shape the final game right now by buying it at it's current lower price and getting involved in the Steam Community Hub with suggestions, ideas and feedback.
You can also follow the game's progress on Facebook where you can win the opportunity to have your own Fan Gravestone in the game by helping spread word about Beasts Shall Rise and being an active contributor.